View Juan Miguel Rodriguez Cerón’s profile
Web apps, social games, websites…
Below you can find some of the web projects I developed working at Framboise!.
Framboise! is a advertisement agency, we worked with wordpress making a custom theme and several socials plugins (www.framboise.es).
Facebook app: Maquillalia. Social game about collecting make-up shop items, we also gamified the online shop adding game rewards to comments and buys. (View this app)
Facebook app: La Porra de GolT. Social game custom made for a soccer TV channel.
Web/CMS: Proinco. Company website, online AJAX catalog and ad-hoc CMS.
During my worktime in Lemonquest my dream of developing commercial games become true. I learned a lot from other game developers and I finally developed a couple of games from scratch to release on more than 100 mobile families.
Online developer: Professional Poker. Multiplayer online game, I developed the server side of online games, table sitting, highscores and a whole social network interaction inspired in Xbox Live. It was 2009 and J2ME development, so this was a bold and challenging project.
Main developer: Dani Sordo Rally. RAcing game I developed from stratch, handcrafting a 2D levels engine and level editor, online rankings, user interface, and all others tiny details that make a game what it is.
Porting / developer: 1942: Aircombat. I worked in this game developing audio and video integration and porting.
Porting / developer: Furby Island. I worked on porting of this game. Furby Island was awarded Best IP Licensed Game in IMGA 2007.
Reskinning: Blocks. Reskining for advergaming.
Porting: SCX. Porting, Reskining and game sequels.